3D Exploration
This year, I’ve been refining my 3D typographic skills in Blender, applying them across both live projects and self-initiated exploration. I created atmospheric, dreamlike typography for a pitch mood film (shown above and below), as well as a 3D logo for an event identity, which was then extended across the wider suite of pitch design assets.
Alongside this, I’ve continued to experiment to push the craft further, exploring materials such as glass, and playing with light, reflection, and refraction to add depth and visual intrigue.